Early Access launch 28 October 2026 · every page read against the launch build
Fantasy World Manager

Every Fantasy World Manager guide

Sixteen guides, grouped by what you are trying to do. Each one answers a single question and links to the reference page behind it, so you can stop reading as soon as you have your answer.

First session

GuideThe question it answersRead it when
How to playWhat do I do in the first hour, in what order?You just installed the game
Beginner guideHow small should my first world be?You want a world that behaves, not a continent
World creation settingsWhat am I locking in before the first tile?You are about to press New World
Interface tourWhat each panel does, and where the guidebook isA panel will not behave

Building the world

GuideThe question it answersRead it when
World editor basicsHow do tiles, layers and brushes work together?You are painting your first map
Region and zone editorsHow do I give an area an owner and rules?Your map has terrain but no borders
POI templates and prefabsHow do I reuse a landmark or a district?You are placing the same thing twice

People, monsters and things

GuideThe question it answersRead it when
NPC, creature and monster editorsWhat is the difference between a template and a creature?You want someone living in your town
Race and class designHow do attribute modifiers shape a species?Every race you make feels the same
Item, recipe and crafting editorsHow do ore, refined materials and recipes connect?You want a working economy loop
Equipment stats and power scoreWhat does the equipment editor actually calculate?Your gear has no effect on fights

Making it move

GuideThe question it answersRead it when
How the simulation worksWhy did that faction attack that zone?Something happened and you cannot explain it
Factions, wars and diplomacyHow do I start a war on purpose?Your world is too peaceful
Workshop and sharingWhat can I publish on day one?You built something worth showing

When something breaks

GuideThe question it answersRead it when
Launch problemsIt crashed, or the UI is enormous. Now what?The game will not start or looks wrong
Performance and settingsWill it run on my machine, and what slows it down?You are buying, or a big world stutters
Early Access stateIs the thing I want already in the game?You are deciding whether to buy now

Reading routes

The two-hour route: How to play → World editor basics → Region and zone editors → How the simulation works. At the end you have a small world that runs and you know why.

The systems route: Attributes → Race and class design → Item tables → Equipment and power score. This is the route if you care about numbers rather than scenery.

The "is it finished?" route: Early Access state → Roadmap → Price and platforms. Read those three before you buy, not after.